{
  "title": "Game dev tools comparison (Indie Tooling)",
  "description": "Modelling, texturing, animation, pixel art, level design and audio tools for indie games, compared on price, licence, platforms and engine support. We update a row every time we cover a release.",
  "url": "https://indietooling.com/compare/game-dev-tools",
  "updated": "2026-11-02",
  "license": "https://creativecommons.org/licenses/by/4.0/",
  "licenseName": "CC BY 4.0",
  "citation": "Indie Tooling, \"Game dev tools comparison\", https://indietooling.com/compare/game-dev-tools",
  "count": 18,
  "entries": [
    {
      "id": "actionforge",
      "name": "ActionForge",
      "kind": "tool",
      "group": "Animation and rigging",
      "dimensions": [],
      "latestVersion": "Beta (unversioned)",
      "status": "active",
      "licence": "Proprietary (app code); bundled animations CC0",
      "openSource": false,
      "price": "Free",
      "priceModel": "free",
      "royalty": "None",
      "editorPlatforms": [
        "Web"
      ],
      "exportTargets": [],
      "languages": [],
      "worksWith": [
        "Unreal Engine",
        "Unity",
        "Godot",
        "Blender",
        "FBX",
        "GLB",
        "Mixamo rigs"
      ],
      "bestFor": "Free browser auto-rigging, clip editing and eight-way locomotion sets from one walk",
      "watchOut": "One developer's beta with no published pricing; keep local copies of every clip you export",
      "website": "https://actionforge.app",
      "sources": [
        {
          "title": "ActionForge",
          "outlet": "ActionForge",
          "url": "https://actionforge.app/"
        },
        {
          "title": "ActionForge: super powered Mixamo alternative",
          "outlet": "GameFromScratch",
          "url": "https://gamefromscratch.com/actionforge-super-powered-mixamo-alternative/"
        }
      ],
      "posts": [
        "actionforge-mixamo-alternative"
      ],
      "history": [
        {
          "date": "2026-10-26",
          "version": "Beta",
          "note": "First wide coverage, by GameFromScratch; Motion Lab eight-way locomotion added",
          "post": "actionforge-mixamo-alternative"
        }
      ],
      "verified": "2026-11-02",
      "url": "https://indietooling.com/compare/game-dev-tools#actionforge"
    },
    {
      "id": "armorpaint",
      "name": "ArmorPaint",
      "kind": "tool",
      "group": "Texturing",
      "dimensions": [],
      "latestVersion": "1.0",
      "releaseDate": "2026-09-04",
      "status": "active",
      "licence": "zlib",
      "openSource": true,
      "price": "US$19 one-off for binaries, free to build from source",
      "priceModel": "one-off",
      "royalty": "None",
      "editorPlatforms": [
        "Windows",
        "macOS",
        "Linux",
        "iOS",
        "Android",
        "Web"
      ],
      "exportTargets": [],
      "languages": [],
      "worksWith": [
        "Blender",
        "Unity",
        "Unreal Engine",
        "OBJ",
        "GLB"
      ],
      "bestFor": "A cheap, Painter-style layer painter with no subscription",
      "watchOut": "Small team, fewer bake tools than Painter, and the iPad app is a separate US$17.99 purchase",
      "website": "https://armorpaint.org",
      "sources": [
        {
          "title": "Release: 1.0",
          "outlet": "ArmorPaint forums",
          "url": "https://forums.armorpaint.org/t/release-1-0/84"
        },
        {
          "title": "ArmorPaint",
          "outlet": "itch.io",
          "url": "https://armory.itch.io/armorpaint"
        },
        {
          "title": "ArmorPaint",
          "outlet": "App Store",
          "url": "https://apps.apple.com/us/app/armorpaint/id1533967534"
        }
      ],
      "posts": [
        "texturing-tools-two-year-cost"
      ],
      "history": [
        {
          "date": "2026-09-04",
          "version": "1.0",
          "note": "Leaves early access after eight years; rewritten in C with D3D12, Vulkan and Metal",
          "post": "texturing-tools-two-year-cost"
        }
      ],
      "verified": "2026-11-02",
      "url": "https://indietooling.com/compare/game-dev-tools#armorpaint"
    },
    {
      "id": "aseprite",
      "name": "Aseprite",
      "kind": "tool",
      "group": "Pixel art and 2D",
      "dimensions": [],
      "latestVersion": "1.3.18.6",
      "releaseDate": "2026-09-22",
      "status": "active",
      "licence": "Proprietary EULA (source available)",
      "openSource": false,
      "price": "US$19.99 one-off",
      "priceModel": "one-off",
      "royalty": "None",
      "editorPlatforms": [
        "Windows",
        "macOS",
        "Linux"
      ],
      "exportTargets": [],
      "languages": [],
      "worksWith": [
        "Godot",
        "Unity",
        "PNG sprite sheets",
        "JSON frame data"
      ],
      "bestFor": "Pixel art sprites and frame animation with tagged sheet export",
      "watchOut": "You can compile the source for personal use, but not redistribute builds; teams need one licence per developer",
      "website": "https://www.aseprite.org",
      "sources": [
        {
          "title": "Release notes",
          "outlet": "Aseprite",
          "url": "https://aseprite.org/release-notes/"
        },
        {
          "title": "FAQ",
          "outlet": "Aseprite",
          "url": "https://aseprite.org/faq/"
        }
      ],
      "posts": [
        "aseprite-to-the-engine",
        "benne-phaser-point-and-click"
      ],
      "history": [
        {
          "date": "2026-09-22",
          "version": "1.3.18.6",
          "note": "Patch release"
        },
        {
          "date": "2026-09-09",
          "version": "1.3.18.5",
          "note": "Patch release, same day as 1.3.18.4"
        },
        {
          "date": "2026-08-25",
          "version": "1.3.18.3",
          "note": "Patch release"
        },
        {
          "date": "2026-04-29",
          "version": "1.3.18 beta 3",
          "note": "Last beta before the 1.3.18 line went stable"
        }
      ],
      "verified": "2026-11-02",
      "url": "https://indietooling.com/compare/game-dev-tools#aseprite"
    },
    {
      "id": "assethoard",
      "name": "AssetHoard",
      "kind": "tool",
      "group": "Asset management",
      "dimensions": [],
      "latestVersion": "0.2.4 beta",
      "releaseDate": "2026-10-24",
      "status": "active",
      "licence": "Proprietary",
      "openSource": false,
      "price": "Free in the open beta; then a one-off licence (US$29 beta price, US$49 later)",
      "priceModel": "one-off",
      "royalty": "None",
      "editorPlatforms": [
        "Windows",
        "macOS",
        "Linux"
      ],
      "exportTargets": [],
      "languages": [],
      "worksWith": [
        "Unity",
        "Godot",
        "Unreal",
        "GameMaker",
        "Blender",
        "MCP (Claude Code, Cursor)"
      ],
      "bestFor": "Searching and previewing a big local library of bought and free asset packs, including Unity, Unreal, Godot and GameMaker files",
      "watchOut": "Still in beta at 0.2.x; a licence covers two devices and updates within the major version you buy",
      "website": "https://assethoard.com",
      "sources": [
        {
          "title": "Release notes",
          "outlet": "AssetHoard",
          "url": "https://assethoard.com/releases"
        },
        {
          "title": "Buy AssetHoard",
          "outlet": "AssetHoard",
          "url": "https://assethoard.com/purchase"
        },
        {
          "title": "AssetHoard",
          "outlet": "AssetHoard",
          "url": "https://assethoard.com/"
        }
      ],
      "posts": [
        "assethoard-mcp-server"
      ],
      "history": [
        {
          "date": "2026-10-24",
          "version": "0.2.4",
          "note": "Watched folders track renames and moves, even while the app is closed"
        },
        {
          "date": "2026-10-08",
          "version": "0.2.3",
          "note": "Built-in MCP server for AI coding assistants, plus EXR and HDR support",
          "post": "assethoard-mcp-server"
        },
        {
          "date": "2026-09-24",
          "version": "0.2.2",
          "note": "Turntable generator for GIFs and sprite sheets"
        },
        {
          "date": "2026-09-11",
          "version": "0.2.1",
          "note": "Unreal .uasset and .umap support"
        },
        {
          "date": "2026-08-12",
          "version": "0.1.21",
          "note": "GameMaker project support"
        },
        {
          "date": "2026-05-05",
          "version": "0.1.13",
          "note": "Godot .tres support"
        },
        {
          "date": "2026-01-23",
          "version": "0.1.1",
          "note": "First Linux builds"
        }
      ],
      "verified": "2026-11-02",
      "url": "https://indietooling.com/compare/game-dev-tools#assethoard"
    },
    {
      "id": "blender",
      "name": "Blender",
      "kind": "tool",
      "group": "3D modelling",
      "dimensions": [],
      "latestVersion": "5.2.3 LTS",
      "releaseDate": "2026-10-22",
      "preview": {
        "version": "5.3 beta",
        "date": "2026-10-08"
      },
      "status": "active",
      "licence": "GPL v2 or later (source), GPL v3 or later (binaries)",
      "openSource": true,
      "price": "Free",
      "priceModel": "free",
      "royalty": "None",
      "editorPlatforms": [
        "Windows",
        "macOS",
        "Linux"
      ],
      "exportTargets": [],
      "languages": [],
      "worksWith": [
        "Unity",
        "Unreal Engine",
        "Godot",
        "FBX",
        "glTF",
        "OBJ",
        "USD"
      ],
      "bestFor": "Anyone who needs modelling, sculpting, UVs, rigging, animation and baking in one free app",
      "watchOut": "Texture painting lags paid tools; layered painting is still on the roadmap, so many add a painter or Ucupaint",
      "website": "https://www.blender.org",
      "sources": [
        {
          "title": "Blender 5.2 LTS releases",
          "outlet": "Blender",
          "url": "https://www.blender.org/releases/5-2/"
        },
        {
          "title": "Release cycle: now at 5.3 beta (and 5.4 alpha)",
          "outlet": "Blender Developer Forum",
          "url": "https://devtalk.blender.org/t/release-cycle-now-at-5-3-beta-and-5-4-alpha/45936"
        },
        {
          "title": "Blender is free software",
          "outlet": "Blender",
          "url": "https://www.blender.org/?p=658"
        }
      ],
      "posts": [
        "texturing-tools-two-year-cost",
        "ucupaint-3-blender-texture-painting",
        "blender-hair-taper-addon",
        "blender-trailer-camera-addons",
        "unomi-blender-lip-sync"
      ],
      "history": [
        {
          "date": "2026-10-22",
          "version": "5.2.3 LTS",
          "note": "Maintenance release of the 5.2 LTS line"
        },
        {
          "date": "2026-10-08",
          "version": "5.3 beta",
          "note": "5.3 enters beta; blender.org lists the final release as expected on 10 November 2026"
        },
        {
          "date": "2026-09-15",
          "version": "5.2.2 LTS",
          "note": "Maintenance release of the 5.2 LTS line"
        },
        {
          "date": "2026-07-14",
          "version": "5.2 LTS",
          "note": "Long-term support release, supported until July 2028",
          "post": "texturing-tools-two-year-cost"
        }
      ],
      "verified": "2026-11-02",
      "url": "https://indietooling.com/compare/game-dev-tools#blender"
    },
    {
      "id": "fmod-studio",
      "name": "FMOD Studio",
      "kind": "tool",
      "group": "Audio",
      "dimensions": [],
      "latestVersion": "2.03.15",
      "releaseDate": "2026-09-21",
      "status": "active",
      "licence": "Proprietary EULA",
      "openSource": false,
      "price": "Free under US$200k revenue and US$600k budget; else US$2,000 to US$18,000 a game",
      "priceModel": "free-tier",
      "royalty": "None; a one-off fee per game (Indie, Basic or Premium by budget) with lifetime distribution rights",
      "editorPlatforms": [
        "Windows",
        "macOS"
      ],
      "exportTargets": [],
      "languages": [],
      "worksWith": [
        "Unity",
        "Unreal Engine",
        "Godot (community plugin)"
      ],
      "bestFor": "Small teams wanting adaptive music and live-mixed game audio without a licence fee",
      "watchOut": "FMOD logo is required at every tier (waiver from US$6,000); Bose bought FMOD in October 2026",
      "website": "https://www.fmod.com",
      "sources": [
        {
          "title": "Pricing for games",
          "outlet": "FMOD",
          "url": "https://www.fmod.com/licensing"
        },
        {
          "title": "FMOD Studio user manual 2.03: what's new",
          "outlet": "FMOD",
          "url": "https://www.fmod.com/docs/2.03/studio/welcome-to-fmod-studio-new-in-203.html"
        },
        {
          "title": "Bose acquires Firelight Technologies",
          "outlet": "Bose",
          "url": "https://www.bose.com/pressroom/bose-acquires-firelight-technologies-announcement"
        },
        {
          "title": "FMOD Studio now free for indie game developers",
          "outlet": "GameFromScratch",
          "url": "https://gamefromscratch.com/fmod-studio-now-free-for-indie-game-developers/"
        }
      ],
      "posts": [],
      "history": [
        {
          "date": "2026-10-01",
          "version": "Ownership",
          "note": "Bose acquires FMOD maker Firelight Technologies; says FMOD stays open and broadly supported"
        },
        {
          "date": "2026-09-21",
          "version": "2.03.15",
          "note": "Latest 2.03 maintenance release per the user manual"
        },
        {
          "date": "2020-12-03",
          "version": "Licensing",
          "note": "Indie licence made free for commercial use under US$200k yearly revenue"
        }
      ],
      "verified": "2026-11-02",
      "url": "https://indietooling.com/compare/game-dev-tools#fmod-studio"
    },
    {
      "id": "krita",
      "name": "Krita",
      "kind": "tool",
      "group": "Pixel art and 2D",
      "dimensions": [],
      "latestVersion": "5.3.4.1",
      "releaseDate": "2026-10-07",
      "status": "active",
      "licence": "GPL v3",
      "openSource": true,
      "price": "Free",
      "priceModel": "free",
      "royalty": "None",
      "editorPlatforms": [
        "Windows",
        "macOS",
        "Linux",
        "Android"
      ],
      "exportTargets": [],
      "languages": [],
      "worksWith": [
        "PNG",
        "PSD",
        "OpenRaster"
      ],
      "bestFor": "Free painting for concept art, hand-painted textures and 2D frame animation",
      "watchOut": "Two lines ship together: 5.3 for real work, 6.0 (Qt 6) still experimental. No iPad version",
      "website": "https://krita.org",
      "sources": [
        {
          "title": "Download Krita",
          "outlet": "Krita",
          "url": "https://krita.org/en/download/"
        },
        {
          "title": "Krita 5.3.0 released",
          "outlet": "Krita",
          "url": "https://krita.org/en/posts/2026/krita-5.3.0-released/"
        },
        {
          "title": "Licence for usage",
          "outlet": "Krita",
          "url": "https://krita.org/de/about/license"
        }
      ],
      "posts": [],
      "history": [
        {
          "date": "2026-10-07",
          "version": "5.3.4.1",
          "note": "Follow-up fix release, listed as current on the download page"
        },
        {
          "date": "2026-09-15",
          "version": "5.3.4 and 6.0.4",
          "note": "Bug fixes; Android can render animations and export timelapses"
        },
        {
          "date": "2026-07-29",
          "version": "5.3.3 and 6.0.3",
          "note": "Bug fix release"
        },
        {
          "date": "2026-03-24",
          "version": "5.3.0 and 6.0.0",
          "note": "Simultaneous releases; 6.0 is the first Qt 6 build"
        }
      ],
      "verified": "2026-11-02",
      "url": "https://indietooling.com/compare/game-dev-tools#krita"
    },
    {
      "id": "ldtk",
      "name": "LDtk",
      "kind": "tool",
      "group": "Level design",
      "dimensions": [],
      "latestVersion": "1.5.3",
      "releaseDate": "2024-01-15",
      "status": "active",
      "licence": "MIT",
      "openSource": true,
      "price": "Free (name your own price on itch.io)",
      "priceModel": "free",
      "royalty": "None",
      "editorPlatforms": [
        "Windows",
        "macOS",
        "Linux"
      ],
      "exportTargets": [],
      "languages": [],
      "worksWith": [
        "JSON",
        "Unity",
        "Godot",
        "Haxe"
      ],
      "bestFor": "2D tile and entity level design with auto-tiling rules and a clean JSON format",
      "watchOut": "No new release since January 2024; engine loaders are community-made",
      "website": "https://ldtk.io",
      "sources": [
        {
          "title": "LDtk 1.5.3 devlog",
          "outlet": "itch.io",
          "url": "https://deepnight.itch.io/ldtk/devlog/666042/153"
        },
        {
          "title": "LDtk",
          "outlet": "LDtk",
          "url": "https://ldtk.io/?p=93"
        }
      ],
      "posts": [],
      "history": [
        {
          "date": "2024-01-15",
          "version": "1.5.3",
          "note": "Latest release"
        }
      ],
      "verified": "2026-11-02",
      "url": "https://indietooling.com/compare/game-dev-tools#ldtk"
    },
    {
      "id": "material-maker",
      "name": "Material Maker",
      "kind": "tool",
      "group": "Texturing",
      "dimensions": [],
      "latestVersion": "1.8",
      "releaseDate": "2026-10-25",
      "status": "active",
      "licence": "MIT",
      "openSource": true,
      "price": "Free on itch.io, US$14.99 on Steam",
      "priceModel": "free",
      "royalty": "None",
      "editorPlatforms": [
        "Windows",
        "macOS",
        "Linux"
      ],
      "exportTargets": [],
      "languages": [],
      "worksWith": [
        "Godot",
        "Unity",
        "Unreal Engine",
        "Blender"
      ],
      "bestFor": "Procedural tileable materials and trim sheets for stylised or low-poly games, at no cost",
      "watchOut": "Node-graph workflow takes time to learn, and 3D painting is far less mature than Painter",
      "website": "https://rodzilla.itch.io/material-maker",
      "sources": [
        {
          "title": "Material Maker 1.8 release",
          "outlet": "GitHub",
          "url": "https://github.com/RodZill4/material-maker/releases/tag/1.8"
        },
        {
          "title": "Material Maker",
          "outlet": "Steam",
          "url": "https://store.steampowered.com/app/4110830/Material_Maker/"
        },
        {
          "title": "Material Maker",
          "outlet": "itch.io",
          "url": "https://rodzilla.itch.io/material-maker"
        }
      ],
      "posts": [
        "texturing-tools-two-year-cost"
      ],
      "history": [
        {
          "date": "2026-10-25",
          "version": "1.8",
          "note": "Moves to Godot 4.7.2; adds Auto Export, Crop and Trimsheet nodes",
          "post": "texturing-tools-two-year-cost"
        },
        {
          "date": "2026-07-14",
          "version": "1.7",
          "note": "First paid release on Steam; itch.io build stays free"
        },
        {
          "date": "2025-10-05",
          "version": "1.4",
          "note": "Stable release after a year of alphas, betas and release candidates"
        }
      ],
      "verified": "2026-11-02",
      "url": "https://indietooling.com/compare/game-dev-tools#material-maker"
    },
    {
      "id": "mixamo",
      "name": "Mixamo",
      "kind": "tool",
      "group": "Animation and rigging",
      "dimensions": [],
      "latestVersion": "Unversioned web service",
      "status": "active",
      "licence": "Proprietary (Adobe terms)",
      "openSource": false,
      "price": "Free",
      "priceModel": "free",
      "royalty": "None",
      "editorPlatforms": [
        "Web"
      ],
      "exportTargets": [],
      "languages": [],
      "worksWith": [
        "FBX",
        "Unity",
        "Unreal Engine",
        "Blender"
      ],
      "bestFor": "Quick humanoid auto-rigging and a large free library of stock animations",
      "watchOut": "Still a 'technology preview'; needs an Adobe account and bans redistributing raw character and animation files",
      "website": "https://www.mixamo.com",
      "sources": [
        {
          "title": "Mixamo FAQ: licensing, royalties, ownership, EULA and TOS",
          "outlet": "Adobe Community",
          "url": "https://community.adobe.com/questions-696/mixamo-faq-licensing-royalties-ownership-eula-and-tos-589400"
        }
      ],
      "posts": [
        "actionforge-mixamo-alternative"
      ],
      "history": [],
      "verified": "2026-11-02",
      "url": "https://indietooling.com/compare/game-dev-tools#mixamo"
    },
    {
      "id": "plasticity",
      "name": "Plasticity",
      "kind": "tool",
      "group": "3D modelling",
      "dimensions": [],
      "latestVersion": "2026.2.3",
      "releaseDate": "2026-10",
      "status": "active",
      "licence": "Proprietary EULA",
      "openSource": false,
      "price": "US$175 one-off (Indie), US$299 (Studio)",
      "priceModel": "one-off",
      "royalty": "None",
      "editorPlatforms": [
        "Windows",
        "macOS",
        "Linux"
      ],
      "exportTargets": [],
      "languages": [],
      "worksWith": [
        "Blender",
        "OBJ",
        "STL",
        "STEP"
      ],
      "bestFor": "Hard-surface props with clean booleans and fillets, sent to Blender for retopology",
      "watchOut": "Includes 12 months of updates only; no FBX export, and NURBS meshes still need retopology for games",
      "website": "https://www.plasticity.xyz",
      "sources": [
        {
          "title": "Plasticity",
          "outlet": "Plasticity",
          "url": "https://www.plasticity.xyz"
        },
        {
          "title": "What's new in 2026.2",
          "outlet": "Plasticity documentation",
          "url": "https://doc.plasticity.xyz/release-notes/whats-new-2026.2"
        },
        {
          "title": "Licence types and features",
          "outlet": "Plasticity documentation",
          "url": "https://doc.plasticity.xyz/getting-started/license-types-and-features"
        }
      ],
      "posts": [
        "plasticity-2026-2-asset-libraries"
      ],
      "history": [
        {
          "date": "2026-10",
          "version": "2026.2.3",
          "note": "Point release; listed as current on plasticity.xyz"
        },
        {
          "date": "2026-10-19",
          "version": "2026.2",
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          "post": "plasticity-2026-2-asset-libraries"
        },
        {
          "date": "2026-08-14",
          "version": "2026.1.4",
          "note": "Point release of the 2026.1 line"
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        {
          "date": "2026-04-16",
          "version": "2026.1",
          "note": "First major release of 2026"
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      ],
      "verified": "2026-11-02",
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    {
      "id": "quixel-mixer",
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      "website": "https://quixel.com/products/mixer",
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      "bestFor": "PBR texturing and high-to-low baking on realistic or hard-surface game assets",
      "watchOut": "Subscription by default; the US$199.99 Steam edition stops getting feature updates in March 2027",
      "website": "https://www.adobe.com/products/substance3d/apps/painter.html",
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          "outlet": "Steam",
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      "posts": [
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        {
          "date": "2026-08-26",
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    {
      "id": "tiled",
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      "price": "Free (pay what you want on itch.io)",
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        "Linux"
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      "exportTargets": [],
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      "bestFor": "General-purpose 2D tile maps with wide engine and framework support",
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      "website": "https://www.mapeditor.org",
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        {
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          "date": "2025-01-28",
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      "id": "ucupaint",
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      "price": "Free",
      "priceModel": "free",
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        "Linux"
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      "website": "https://extensions.blender.org/add-ons/ucupaint/",
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          "post": "ucupaint-3-blender-texture-painting"
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      "id": "uvgami",
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      "openSource": true,
      "price": "Free (US$1 on Superhive)",
      "priceModel": "free",
      "royalty": "None",
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        "Web",
        "Windows",
        "macOS",
        "Linux"
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      "exportTargets": [],
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      "watchOut": "Fails on non-manifold or zero-area geometry, and packing for texel density may still need Blender",
      "website": "https://uvgami.com",
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        {
          "title": "UVgami: automatic UV unwrapping",
          "outlet": "Superhive",
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        {
          "title": "UVgami: free UV unwrapping tool",
          "outlet": "GameFromScratch",
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    {
      "id": "wwise",
      "name": "Wwise",
      "kind": "tool",
      "group": "Audio",
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      "status": "active",
      "licence": "Proprietary EULA",
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      "price": "Free under US$250k production budget (Indie)",
      "priceModel": "free-tier",
      "royalty": "None on Indie; optional royalty licence is 1% of gross sales instead of up-front fees",
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        "macOS"
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      "watchOut": "Steep learning curve; above US$250k budget, Pro costs US$8,000 for the first platform",
      "website": "https://www.audiokinetic.com/en/wwise/",
      "sources": [
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          "title": "Pricing for games",
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          "url": "https://audiokinetic.com/pricing/for-games"
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        {
          "title": "Wwise documentation: previous releases",
          "outlet": "Audiokinetic",
          "url": "https://www.audiokinetic.com/en/public-library/2025.1.3_9039/?id=previousreleases.html"
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          "title": "Wwise 2026.1 at CEDEC 2026",
          "outlet": "GameBusiness.jp",
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          "date": "2025-11-27",
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      "id": "zbrush",
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      "price": "US$49 a month or US$399 a year",
      "priceModel": "subscription",
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        "iPadOS"
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      "exportTargets": [],
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        "GoZ"
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      "watchOut": "Subscription only since 2024 with no indie tier; the new UV Editor is desktop only",
      "website": "https://www.maxon.net/en/zbrush",
      "sources": [
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          "title": "Maxon fall 2026 release announcement",
          "outlet": "Maxon",
          "url": "https://www.maxon.net/en/article/maxon-fall-2026-release-faster-workflows-more-creative-control"
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          "title": "ZBrush 2027: sculpting on the train",
          "outlet": "Digital Production",
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  ]
}